
Path=C:\Program Files\Microsoft Visual Studio 14.0\Common7\IDE\CommonExtensio OPENSSL_INCLUDE_DIR=E:\programming\openssl\include OGRE_DEPENDENCIES_DIR=E:\programming\ogre\ogredeps\build\ogredeps NETFXSDKDir=C:\Program Files\Windows Kits\NETFXSDK\4.6.1\ \Microsoft.VCLibs\14.0\References\CommonConfiguration\neutral Visual Studio 14.0\VC\LIB C:\Program Files\Microsoft Visual Studio 14.0\VC\AįC\LIB C:\Program Files\Windows Kits\8.1\References\CommonConfiguration\Neutr LIBPATH=C:\Windows\Microsoft.NET\Framework\v9 C:\Program Files\Micros Oft Visual Studio 14.0\VC\ATLMFC\LIB C:\Program Files\Windows Kits\10\lib\10.Ġ240.0\ucrt\x86 C:\Program Files\Windows Kits\NETFXSDK\4.6.1\lib\um\x86 C:\PrĪm Files\Windows Kits\8.1\lib\winv6.3\um\x86 LIB=C:\Program Files\Microsoft Visual Studio 14.0\VC\LIB C:\Program Files\Mic Its\8.1\include\\um C:\Program Files\Windows Kits\8.1\include\\winrt \um C:\Program Files\Windows Kits\8.1\include\\shared C:\Program Files\Window S\Microsoft Visual Studio 14.0\VC\ATLMFC\INCLUDE C:\Program Files\Windows KitĠ\include\0.0\ucrt C:\Program Files\Windows Kits\NETFXSDK\4.6.1\incl INCLUDE=C:\Program Files\Microsoft Visual Studio 14.0\VC\INCLUDE C:\Program F The ogre project should be made easy for developers to integrate, otherwise few people will even get to use it.Ī great boost would be to add mingw support as many nob's start c++ with it.Ĭode: Select all E:\programming\ogre\ogre\SDK\Win32\vc14>setīOOST_INCLUDE_DIR=E:\programming\boost_1_55_0ĬommonProgramFiles=C:\Program Files\Common FilesĭevEnvDir=C:\Program Files\Microsoft Visual Studio 14.0\Common7\IDE\ĭXSDK_DIR=C:\Program Files\Microsoft DirectX SDK (June 2010)\įrameworkDir=C:\Windows\Microsoft.NET\Framework\įrameworkDIR32=C:\Windows\Microsoft.NET\Framework\
#Vs2013 how to install curl android
I've built android kernels and also tried building alot of stuff and never failed.
#Vs2013 how to install curl download
I don't know why it's so hard to get ogre working, the project maintainers should consider making the project easy integrate by building something like an installer that asks the users for info about their environment,compilers and target sdk, then it should download stuff automatically then generate files for cmake. Not sure it this is necessary to build this stuff again, but i'm building it frome within that folder also as the files have been re-generated just incase it's the sdk I should use. I had to add visualstudio 2015 as vc14 inside the batch file for it to recognize my visualstudio compiler. I'm currently at the stage where we have buildsdk.bat generated in some win32 dir.


If you can build ogre sdk for win8.1 or win7 as target with visualstudio 2015, or atleast hint at how to get things working I'd really appreciate it alot. I tried the win10 sdk you released, the app builds fine but cites some missing. Starting from mingw32bit which cited some missing locale_t, I then decided to download visualstudio and directx 2010. I've been trying to build ogre sdk for visualstudio 2015 (win 8 32bit) with no luck for almost two whole days. Thanks for your hard work in saving us with prebuilt ogre sdk.
